Flat Peaks

Open Source Licenses

Last revised 27 September 2026.

Flat Peaks is built on a small number of open-source libraries. This page lists each one, what it's used for, and the license it ships under. None of them are modified — each is used as published by its authors.

Phaser

The game engine Flat Peaks runs on: rendering, input, and the scene system.

© Phaser Studio Inc. Licensed under the MIT License.

Capacitor

Wraps the web build into the native Android app, and provides the app, haptics, splash-screen, and status-bar integrations used on device.

© Ionic. Licensed under the MIT License.

Sentry Browser SDK

Powers the optional, off-able crash reporting described in the Privacy Policy. Only loaded when a build has crash reporting configured at all, and only if the in-game setting is left on.

© Functional Software, Inc. Licensed under the MIT License.

The MIT License, in short

Every library above is used under the MIT License, which permits use, copying, modification, and redistribution of the licensed software, provided the copyright notice and license text are preserved, and the software is provided "as is" without warranty. Follow the link under each entry above for that project's exact license text.

Questions

support@cyclamen-games.com.